2017 | Modeling Virtual Humans IEEE Computer Graphics & Applications 2017 (6); by J. Bender, K. Erleben, B. Solenthaler Modeling virtual humans has been an important and active research field in computer graphics for many years. |
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2017 | Geographic Data Science IEEE Computer Graphics & Applications 2017 (5); by G. Andrienko, N. Andrienko, R. Weibel Data science methods and approaches address all stages of transition from data to knowledge and action. |
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2017 | Animation of Natural Virtual Characters IEEE Computer Graphics & Applications 2017 (4); by M. Neff, C. Pelachaud Virtual characters can be a powerful tool for a range of applications, from storytelling and games to tutoring, training, and general interfaces. |
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2017 | Computational Design and Fabrication IEEE Computer Graphics & Applications 2017 (3); by B. Benes, D. J. Kasik, W. Li, H. Zhang Computer graphics research is increasingly interested in the high-level analysis and processing of geometric objects. |
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2016 | Computer Graphics for Defense Applications IEEE Computer Graphics & Applications 2016 (6); by M. Macedonia, M. A. Livingston National security continues to push many advancements in our field, and this CG&A special issue explores the implementation of computer graphics… |
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2016 | Sports Data Visualization [Guest editors' introduction] IEEE Computer Graphics & Applications 2016 (5); by R. C. Basole, D. Saupe For every major sport, analysts can and often do extract large amounts of data, which can be leveraged by media and fans, athletes, and organizations. |
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2016 | Quality Assessment and Perception in Computer Graphics IEEE Computer Graphics & Applications 2016 (4); by G. Lavou, H. Liu, K. Myszkowski, W. Lin The computer graphics community has successfully exploited our knowledge about the human visual system and its limitations for years. |
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2016 | Visual Computing and the Progress of Developing Countries IEEE Computer Graphics & Applications 2016 (2); by A. Raposo, S. R. Musse, J. Gain In many cases, countries' successes can be attributed to technological advancements, and these advancements often in turn rely on informatics that… |
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2015 | Virtual Reality Software and Technology IEEE Computer Graphics & Applications 2015 (5); by T. Komura, R. W. H. Lau, M. C. Lin, A. Majumder, D. Manocha, W. W. Xu This special issue is dedicated to highlighting recent advances in VR software and technology. |
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2014 | Visual Analytics for Biological Data IEEE Computer Graphics & Applications 2014 (2); by R. Machiraju, C. Gürg, A. Olson The preeminence of a systems approach in the biological and other life sciences creates enormous challenges for computational visualization… |
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2013 | 3D for the Web IEEE Computer Graphics & Applications 2013 (5); by M. Macedonia This special issue features three articles on interactive 3D developments for the Web. |
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2013 | Big-Data Visualization IEEE Computer Graphics & Applications 2013 (4); by D. Keim, H. Qu, K. L. Ma Almost all fields of study and practice sooner or later will confront the big-data problem. |
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2013 | Interactive Public Displays IEEE Computer Graphics & Applications 2013 (2); by U. Hinrichs, S. Carpendale, N. Valkanova, K. Kuikkaniemi, G. Jacucci, A. Vande Moere Public-display installations can range from large-scale media facades that are embedded in architectural structures and that people can interact with… |
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2012 | Biomedical Applications: From Data Capture to Modeling IEEE Computer Graphics & Applications 2012 (5); by C. Grimm, G. E. Marai The articles in this special sectionJust as calculus helps physicists understand and model the mechanical world, computational models can help us model… |
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2012 | Extreme-Scale Visual Analytics IEEE Computer Graphics & Applications 2012 (4); by P. C. Wong, H. W. Shen, V. Pascucci Extreme-scale visual analytics VA is about applying VA to extreme-scale data. |
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2012 | Material Appearance IEEE Computer Graphics & Applications 2012 (2); by P. Poulin, H. Rushmeier This issue features four articles on material appearance, which is important in many computer graphics applications. |
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2010 | Guest Editors' Introduction: Multimedia Analytics IEEE Computer Graphics & Applications 2010 (5); by N. A. Chinchor, M. G. Christel, W. Ribarsky A workshop at IEEE VisWeek 09 attempted to bring together the visual-analytics and video analysis communities to determine how much synergy there was… |
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2009 | 3D User Interfaces IEEE Computer Graphics & Applications 2009 (6); by B. Froehlich, D. Bowman The articles in this special issue present recent developments in research on 3D user interfaces. |
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2009 | Guest Editors' Introduction: Virtual Populace IEEE Computer Graphics & Applications 2009 (4); by N. I. Badler, C. O'Sullivan Only in the ruins of post-apocalyptic cities would the absence of living entities be appropriate, whereas real environments are filled with characters,… |
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2009 | Visual-Analytics Evaluation IEEE Computer Graphics & Applications 2009 (3); by C. Plaisant, G. Grinstein, J. Scholtz Visual analytics VA is the science of analytical reasoning facilitated by interactive visual interfaces. |
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2009 | Serious Games IEEE Computer Graphics & Applications 2009 (2); by T. Barnes, L. M. Encarnação, C. D. Shaw This special issue showcases developments in serious games that can have an impact on future research, development, and application of computer… |
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2008 | Virtual Reality Software and Technology IEEE Computer Graphics & Applications 2008 (6); by M. C. Lin, M. A. Otaduy, R. Boulic This special issue contains an introductory survey on 3D user interfaces by leading VR authorities and significantly expanded versions of the four best short… |
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2008 | Visualization Research is Growing and Expanding IEEE Computer Graphics & Applications 2008 (5); by K. L. Ma, I. Fujishiro, H. Li Visualization has become an increasingly active area of research because of its usefulness in a wide range of applications. |
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2008 | Mobile Graphics IEEE Computer Graphics & Applications 2008 (4); by K. Pulli, S. Klemmer Mobile phones form a ubiquitous graphics platform; over half of the world population uses them. |
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2008 | Procedural Methods for Urban Modeling IEEE Computer Graphics & Applications 2008 (3); by B. Watson, P. Wonka Simulation of our man-made environment, especially cities, is becoming an increasingly important research problem in computer graphics. |
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2008 | Computational Aesthetics IEEE Computer Graphics & Applications 2008 (2); by B. Gooch, B. Wyvill Guest Editors Bruce Gooch and Brian Wyvill discuss computational aesthetics and the articles that comprise their special issue. |
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